Really awesome stuff here! Though the lack of singleplayer is a little bit of a letdown and the omission of some graphical settings made the game run like an electric bicycle instead of a powerhouse motorcycle at points. But the gameplay itself is pretty damn good! The sense of speed and weight are really felt and the cooperative abilities are something I haven't seen before. With some optimization, graphical settings and maaaaybe some singleplayer, this would make a great game even better!
Aichi Emperors Zero
A downloadable game for Windows
The sun sets down on the avenues of Yumeshima, as you and your friend jump on your motorbikes and start the engine. You spot a small group of punks screwing around in an alley. It is time to show them who is the real owner of theses streets.
In Aichi Emperors Zero you embody two members of and old biker gang, battling to death to repeal the young hooligans who invaded your city. Riding your bike through the city of Yumeshima, you will have to help each other to defeat the punks. On your journey, you will face deadly challenges. But in the end, the city will be yours!
Your goal is to claim back your territory by capturing each of the three districts handled by the punks: Atsuta, the northern area and its temple, Kobaya, the modern neighbourhood, dominated by the shiba tower, and finally Shinisho the business district, and his overwhelming skyline. Gradually taking back Yumeshima will prove your worth as samurai to the disrespectful punks.
However, you will have to face one last challenge before claiming the city as yours. As you take a hold of the third district, the leader of the punks will appear. Bigger and stronger than the average enemy, the boss can create a mystical energy shield, that you have to break as a team, using a deadly combo attack : The Emperor’s Blast !
By braking and turning at the same time, you will be able to drift. The more you skid, the stronger the boost at the end of the drift. Learn to time your actions, as the game really lives up to its full potential once you have perfectly mastered your bike and your environment.
Driving around, you leave a glowy trail behind you for your friend. Following the trail, he will accumulate nitro, allowing him to catch up on you at full speed. But you can also gather some on your own by destroying props, doing epic jumps and passing near walls. Nitro is a helpful and versatile tool that can help you find your teammate, escape the punks or destroy them. Don’t forget to use it!
As modern day samurais, you can use your bikes as much as your weapons to battle your opponents. Enemies tend to follow around, so lure them into crashing by driving close to walls or obstacles. In a more aggressive way, ramming an enemy at full speed with the nitro will also grant you a nice explosive kill.
KICK - PUSH
To defend yourself from the punks, use the kick: a light attack that can be performed by pushing the right hand stick on the left or right. Much like nitro, it can be used in both a defensive, and an offensive way : either by repelling enemies or by throwing them into walls, which will definitely kill them.
KICK - INTERRUPTION
The kick can also interrupt enemy attacks. When a punk tries to attack you, a flashing symbol appears above his head. If you kick him right before he hits, he will be immediately thrown off his bike to get a taste of the concrete below.
The Emperor’s Blast is a cooperative super attack that unleashes mystical powers upon your enemies. Its principle is quite straightforward: upon reaching your teammate, you can charge you emperor’s blast by pushing the right stick up. The more you charge it, the more nitro it consumes. When you release the stick, you rush to your buddy and trigger the mighty Emperor’s Blast.
Anton Salikhov - Creative Head, Gameplay Programmer [portfolio]
Nicolas Pankowiak - Producer, AI programmer [portfolio]
Victor Depardieu - Environment artist [portfolio]
Léo Berret - Character Artist [portfolio]
Paul Rouillard - 3D Artist, Animator [portfolio]
Lucas Bernard - Game designer, Level Designer [twitter]
Florent Vieillescazes - Game Designer, Level Designer [portfolio]
Huge thanks to everyone who was - one way or another - involved in the creation of Aichi Emperors Zero. Full credits available in game.
🖥️ RECOMMENDED SPECS
We would recommend to play this game on a high-end pc configuration as it currently lacks optimization. Enemies and vfx can have a heavy impact on performances. If the framerate drops below a certain threshold, to avoid bigger issues we freeze the game physics. Sorry for this inconvenience.
Aichi Emperors Zero was developed during 9 months as a graduation project at Supinfogame Rubika, France.
Please note that this game will be not published nor developed further. You can expect small patches to fix some of the issues and maybe optimization, but no big features like online multiplayer, bigger map or anything like that. The development team is now split and everyone is focused on their internships and future career. If you want to support us, the best way to do so is to share this game on social media. This would be awesome and we would be very grateful!
🛠️ INSTALL INSTRUCTIONS
- Unzip the file
- Read the manual to know more about the game
- Read the readme for known issues
- Launch 'AICHI.exe'
Two controllers have to be plugged in and be assigned controller 1 and 2.
We hope you'll have fun playing the game and we'll gladly answer to your feedbacks or questions! Inquiries: email@example.com
|Published||98 days ago|
|Authors||Aichi, Supinfogame Graduation Projects, Paul Rouillard, Zoryall, Pankoman|
|Made with||Unreal Engine|
|Tags||akira, Beat 'em up, cooperative, Driving, japan, Local multiplayer, motorbikes, Open World, Split Screen|
|Average session||About a half-hour|
|Accessibility||Subtitles, Interactive tutorial|
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Thank you very much for the feedback and the gameplay video! Glad to hear you had fun playing it. We truly appreciate. :)
Why is there no singleplayer? Seems like a bizarre omission for such a cool looking game...
===================== GERMAN =====================
Ein Samurai-Road-Redemption im Splitscreen-CoOp.
First Impression Video:
- sehr gute Grafik & Sound
- frei begehbare Spielwelt, Charaktere sind nicht aneinander "gebunden"
- Gemeinsames Spiel durch CoOp-Angriffe sehr spaßig
- nicht optimiert, braucht High-End-PC
- mit ca. 20 Minuten sehr kurz
- Trefferfeedback der eigenen Charaktere kaum gegeben
===================== ENGLISH =====================
A Samurai-Road-Redemption in Splitscreen-CoOp.
- very good graphics and sound
- open world, characters aren't "tied" to each other
- cooperative gameplay is very fun due to CoOp-Actions
- not optimized, needs an high-end-PC
- very short (~20minutes)
- very bad feedback when players get hit
I had a great time with this game playing it with my girlfriend yesterday.
Sadly we encountered a bug: when you lose the Bossbattle, the blur on screen persists so it makes it unplayable and you are practically not able to repeat the mission.
Would love you to fix it, so we can finish the game. (we actually restarted the entire game to see if the bug still occurs and sadly it did)
Otherwise, as I said: great game, we had a blast for arround 30Minutes. Also recorded some footage, so expect a Video from me, soon <3
Hey Verganon! Thanks for your feedback, glad to hear that you and your girlfriend liked it. Weird bug indeed and so unfortunate that it occurred twice in a row. We will try to fix this so you can finish the game. We will keep you updated on this. Cheers!
That would be great. The Game still runs and you are theoretically able to restart the mission but it's not playable due to the blur. I just uploaded a short Clip on my Dropbox, so you can see what exactly happens and maybe find a way to reproduce and fix it.
Also, here's a little Picture how exactly we played the game. I think it is the way it's meant to be played :p
Really love the way this looks. If only there were single player....
sucks their isn't a keyboard option :(